﻿using System;

namespace UnityStandardAssets.ImageEffects
{
	// Token: 0x020005C9 RID: 1481
	public enum BloomScreenBlendMode
	{
		// Token: 0x04001679 RID: 5753
		Screen,
		// Token: 0x0400167A RID: 5754
		Add
	}
}
